Voxeliq Engine

ArchStone – Music Theme Preview

Music theme preview from our upcoming Indie game ‘ArchStone’. Update: Music theme within the game;

New Site Design

We’ve updated our site and it should cleaner & easier for eyes. PS: Big news coming soon, keep an eye on!

ArchStone: UI Preview

We’ve been working on game-table & basic UI stuff since our last update and here’s a very early preview.

ArchStone: Dice Madness

The video speaks for itself as the week’s update on ArchStone. Update: Even more!

Prototyping the ArchStone Game

As we’ve just prototyped ArchStone, I will be just explaining the gameplay. So ArchStone is a Craps and Roulette like dice & betting game designed for mobile platforms. It can be played as single-player, against an AI or even against other players. A game takes few turns before it’s completed. Step 1 – ArchStone Betting In this step, every [...]

Fixing Sneaky Bugs Feels Lot Better!

I was working on basic tree generation last few days which allowed me to discover a sneaky bug in block texturing. While applying textures for blocks, textures of all but top faces were applied correctly. Though as I was mostly using homogeneous textures for testing purposes (rock, sand, grass) it was really not possible to [...]

Introducing ArchStone

So it have been a while since my last post and I wanted to give a quick heads up. First, the work on voxeliq engine continues and we’re pushing for an Android port based on monogame/develop3d branch. Though as develop3d is somewhat problematic now, I’m following the project and trying to find a possible solution. [...]

Voxeliq now supports MonoGame 3D (OpenGL) [Updated!]

If you aren’t aware yet, those great guys over Mono project works on creating an OpenGL based implementation of XNA framework which can target MacOS, Linux, Android and IOS (those latter two of course will require MonoDroid and MonoTouch). So their website already mentions the ever first 3d game powered by MonoGame and I couldn’t [...]

Voxeliq Engine @ IndieDB

So, indiedb.com got accepted our submission and we have an indiedb page now over http://www.indiedb.com/engines/voxeliq. Keep an eye over!

Optimizing The Engine – IV – Vertex Builder

So I continue my optimization on engine and recently have worked on vertex builder a bit. Results are again brilliant! Vertex builder is now 5x to 7x faster!

Even better there are still more rooms for optimization which I’ll be working on them until I get a perfect point. Here’s a speed demonstration video. Note [...]